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Autumn Leaves Entertainment

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Devlog

  • Week 6- Cards!
    September 29, 2023 by RyLeonha
    1) “Your rules actually do not have to cover all possible cases, if covering those cases would add too much to the length of the rules”( James Ernest, Writing Effective Rules: page 6, Brevity) Thi... Continue reading
  • Week 4- Sports Breakdown
    September 15, 2023 by RyLeonha
    In the video "Making it Matter: Lessons from Real Sports" (MInute 6:26) he brings up a very interesting point. He was saying that in sports when we break them down the players are actually characters... Continue reading
  • Week 2- Folk Fun!
    September 08, 2023 by RyLeonha
    To start I wanted to look at this quote from Macklin and Sharp " That is why the iterative game design process —involving conceptualizing, prototyping, testing, and evaluating—is so importan t." (... Continue reading
  • Week 3- Designing for a game
    September 08, 2023 by RyLeonha
    “The less directly we control our role in a game, the more story cues help us make sense of what happens and how well we are advancing the story .” (Macklin and Sharp chapter 2, storytelling) This... Continue reading
  • Week 1- What's this class?
    August 25, 2023 by RyLeonha
    I have one year left at Texas Tech to complete my bachelor of science and I am not going to lie When I saw the class I thought it was designing for theater. I was pleasantly surprised to find out abou... Continue reading
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